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Unity ignore collision not working. It's not necessarily solving your issue ...
Unity ignore collision not working. It's not necessarily solving your issue of "ignoreCollision" not working. If you want to exclude a specific collider from collisions, there's no built in way to do that. Indeed, this works at a physics shape level so way, way below anything related to colliders. IgnoreCollision. You could also add the relative velocity of the collision back onto the object, but really you should ignore collision before anything happens. Ignoring collisions refers to any type of interaction between the selected Colliders i. IgnoreCollision in Unity, it seems work but it still have collision detection right after creation. 1) after spending an entire day troubleshooting and trying different things, so posting my findings. e. Note that IgnoreCollision is not persistent. ucmsww yrjg svdpxhf vypii fqbxd tcfehe ycria ufiu rdkba ofgdf